427 lines
15 KiB
Markdown
427 lines
15 KiB
Markdown
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### sync Map 总结
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- sync.map 是线程安全的,读取,插入,删除也都保持着常数级的时间复杂度
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- 通过读写分离,降低锁时间来提高效率,适用于读多写少的场景
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- Range 操作需要提供一个函数,参数是 k,v,返回值是一个布尔值:f func(key, value interface{}) bool
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- 调用 Load 或 LoadOrStore 函数时,如果在 read 中没有找到 key,则会将 misses 值原子地增加 1,当 misses 增加到和 dirty 的长度相等时,会将 dirty 提升为 read,来减少读miss
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- 新写入的 key 会保存到 dirty 中,如果这时 dirty 为 nil,就会先新创建一个 dirty,并将 read 中未被删除的元素拷贝到 dirty。
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- 当 dirty 为 nil 的时候,read 就代表 map 所有的数据;当 dirty 不为 nil 的时候,dirty 才代表 map 所有的数据
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### sync.Map结构
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```go
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type Map struct {
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mu Mutex
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// read contains the portion of the map's contents that are safe for
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// concurrent access (with or without mu held).
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// read里边存的是并发访问安全的(持不持有锁都是可以的)
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//
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// The read field itself is always safe to load, but must only be stored with
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// mu held.
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// load read里边内容总是安全的,但是当你想store进去的时候就必须加mutex 锁
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// Entries stored in read may be updated concurrently without mu, but updating
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// a previously-expunged entry requires that the entry be copied to the dirty
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// map and unexpunged with mu held.
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// 大致意思是更新已经删除的key需要加锁,然后把key放到dirty里边
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read atomic.Value // readOnly
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// dirty contains the portion of the map's contents that require mu to be
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// held. To ensure that the dirty map can be promoted to the read map quickly,
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// it also includes all of the non-expunged entries in the read map.
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// 为了快速提升dirty为read,dirty中存储了read中未删除的key
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//
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// Expunged entries are not stored in the dirty map. An expunged entry in the
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// clean map must be unexpunged and added to the dirty map before a new value
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// can be stored to it.
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//
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// If the dirty map is nil, the next write to the map will initialize it by
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// making a shallow copy of the clean map, omitting stale entries.
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dirty map[interface{}]*entry
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// misses counts the number of loads since the read map was last updated that
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// needed to lock mu to determine whether the key was present.
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//
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// 从read中读取不到key,miss就会加一,加到一定阈值,dirty将被提升为read
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// Once enough misses have occurred to cover the cost of copying the dirty
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// map, the dirty map will be promoted to the read map (in the unamended
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// state) and the next store to the map will make a new dirty copy.
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misses int
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}
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// readOnly is an immutable struct stored atomically in the Map.read field.
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// 不可改变,原子性的存在map的read字段里
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type readOnly struct {
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m map[interface{}]*entry
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amended bool // true if the dirty map contains some key not in m.
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}
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// expunged is an arbitrary pointer that marks entries which have been deleted
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// from the dirty map.
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// 专用来标记 entry已经从dirty中删除
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var expunged = unsafe.Pointer(new(interface{}))
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// An entry is a slot in the map corresponding to a particular key.
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// entry存放的就是一个指针,指向value的地址
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type entry struct {
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// p points to the interface{} value stored for the entry.
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//
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// If p == nil, the entry has been deleted, and either m.dirty == nil or
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// m.dirty[key] is e.
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// 地址为nil,表明key已经被删除,要么map的dirty为空,要么dirty[key]是这个entry
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//
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// If p == expunged, the entry has been deleted, m.dirty != nil, and the entry
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// is missing from m.dirty.
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// 地址是expunged,就表示这个entry已经被删了,并且dirty也已经 不存这个值了
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//
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// Otherwise, the entry is valid and recorded in m.read.m[key] and, if m.dirty
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// != nil, in m.dirty[key].
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// 其他情况下,就是没有被删除,read[key]为这个p,然后如果dirty不为nil,则ditry[key]也为p
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//
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// An entry can be deleted by atomic replacement with nil: when m.dirty is
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// next created, it will atomically replace nil with expunged and leave
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// m.dirty[key] unset.
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// 当删除 key 时,并不实际删除。一个 entry 可以通过原子地(CAS 操作)设置 p 为 nil 被删除。
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// 如果之后创建 m.dirty,nil 又会被原子地设置为 expunged,且不会拷贝到 dirty 中。
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//
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// An entry's associated value can be updated by atomic replacement, provided
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// p != expunged. If p == expunged, an entry's associated value can be updated
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// only after first setting m.dirty[key] = e so that lookups using the dirty
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// map find the entry.
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// 如果 p 不为 expunged,和 entry 相关联的这个 value 可以被原子地更新;
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//如果 p == expunged,那么仅当它初次被设置到 m.dirty 之后,才可以被更新
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p unsafe.Pointer // *interface{}
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}
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```
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> 引用知乎回答的一张图 https://zhuanlan.zhihu.com/p/344834329
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![sync_map结构](https://blog-heysq-1255479807.cos.ap-beijing.myqcloud.com/blog/wiki/go/sync_map.jpg)
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### Load
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- 读不到返回nil,和false
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- 读到返回值和ok
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- read map中不存在key,但是ditry map中有这个key,加锁防止dirty升级为map
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- 加锁从 dirty中读取key,然后load函数会判断读取到的值是不是expunged(也就是被删除的情况)
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- 标记miss,以便后续dirty升级为read
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- miss的数量大于等于dirty的map的数量时,dirty升级为map
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```go
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func (m *Map) Load(key interface{}) (value interface{}, ok bool) {
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read, _ := m.read.Load().(readOnly)
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e, ok := read.m[key]
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// read map中不存在key,但是ditry map中有这个key,加锁防止dirty升级为map
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// 加锁从 dirty中读取key,然后load函数会判断读取到的值是不是expunged(也就是被删除的情况)
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// 标记miss,以便后续dirty升级为read
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// miss的数量大于等于dirty的map的数量时,dirty升级为map
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if !ok && read.amended {
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m.mu.Lock()
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// Avoid reporting a spurious miss if m.dirty got promoted while we were
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// blocked on m.mu. (If further loads of the same key will not miss, it's
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// not worth copying the dirty map for this key.)
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read, _ = m.read.Load().(readOnly)
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e, ok = read.m[key]
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if !ok && read.amended {
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e, ok = m.dirty[key]
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// Regardless of whether the entry was present, record a miss: this key
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// will take the slow path until the dirty map is promoted to the read
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// map.
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m.missLocked()
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}
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m.mu.Unlock()
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}
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if !ok {
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return nil, false
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}
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return e.load()
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}
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func (e *entry) load() (value interface{}, ok bool) {
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p := atomic.LoadPointer(&e.p)
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// key 被删除
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if p == nil || p == expunged {
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return nil, false
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}
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return *(*interface{})(p), true
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}
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func (m *Map) missLocked() {
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m.misses++
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if m.misses < len(m.dirty) {
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return
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}
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m.read.Store(readOnly{m: m.dirty})
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m.dirty = nil
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m.misses = 0
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}
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```
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### Store
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- 存储一个key到sync Map
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- key存在更新
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- 没读到已经存在read中的key要加锁进行存储
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#### store 流程
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- 如果在 read 里能够找到待存储的 key,并且对应的 entry 的 p 值不为 expunged,也就是没被删除时,直接更新对应的 entry
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- 第一步没有成功:要么 read 中没有这个 key,要么 key 被标记为删除。则先加锁,再进行后续的操作。
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- 再次在 read 中查找是否存在这个 key,也就是 double check 一下
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- 如果 read 中存在该 key,但 p == expunged,说明 m.dirty != nil 并且 m.dirty 中不存在该 key 值 此时: a. 将 p 的状态由 expunged 更改为 nil;b. dirty map 插入 key。然后,直接更新对应的 value。
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- 如果 read 中没有此 key,那就查看 dirty 中是否有此 key,如果有,则直接更新对应的 value,这时 read 中还是没有此 key
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- 最后一步,如果 read 和 dirty 中都不存在该 key,则:a. 如果 dirty 为空,则需要创建 dirty,并从 read 中拷贝未被删除的元素;b. 更新 amended 字段,标识 dirty map 中存在 read map 中没有的 key;c. 将 k-v 写入 dirty map 中,read.m 不变。最后,更新此 key 对应的 value
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```go
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// Store sets the value for a key.
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func (m *Map) Store(key, value interface{}) {
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// read 中可以读到这个key
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read, _ := m.read.Load().(readOnly)
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if e, ok := read.m[key]; ok && e.tryStore(&value) {
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return
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}
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m.mu.Lock()
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read, _ = m.read.Load().(readOnly)
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if e, ok := read.m[key]; ok {
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if e.unexpungeLocked() {
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// 过去被删除了,就将这个key存到dirty
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// The entry was previously expunged, which implies that there is a
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// non-nil dirty map and this entry is not in it.
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m.dirty[key] = e
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}
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// 原子存指针的值
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e.storeLocked(&value) //dirty和read都可以读到新存进去的值
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} else if e, ok := m.dirty[key]; ok {
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e.storeLocked(&value) // dirty 中存在,就直接存储值
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} else {
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// 两边都没读到这个key
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if !read.amended {
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// We're adding the first new key to the dirty map.
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// Make sure it is allocated and mark the read-only map as incomplete.
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m.dirtyLocked() // 如果dirty为nil,就新建一个dirty,然后把read中没删除的key存到dirty
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m.read.Store(readOnly{m: read.m, amended: true}) // 标记dirtymap中有read中不存在的key
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}
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m.dirty[key] = newEntry(value) // 值存储到dirty,下次load可以取到
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}
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m.mu.Unlock()
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}
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// tryStore stores a value if the entry has not been expunged.
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//
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// If the entry is expunged, tryStore returns false and leaves the entry
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// unchanged.
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// 如果这个key已经被删除了,就返回了
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// key 没被删除原子交换entry中p的值
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func (e *entry) tryStore(i *interface{}) bool {
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for {
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p := atomic.LoadPointer(&e.p)
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if p == expunged {
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return false
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}
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if atomic.CompareAndSwapPointer(&e.p, p, unsafe.Pointer(i)) {
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return true
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}
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}
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}
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// 如果没有dirtymap的话新建一个,然后把read中没有删除的存到dirty
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func (m *Map) dirtyLocked() {
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if m.dirty != nil {
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return
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}
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read, _ := m.read.Load().(readOnly)
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m.dirty = make(map[interface{}]*entry, len(read.m))
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for k, e := range read.m {
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if !e.tryExpungeLocked() {
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m.dirty[k] = e
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}
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}
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}
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// 不是nil,也不是expunged的,也就是正常值才会被放到dirty中
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func (e *entry) tryExpungeLocked() (isExpunged bool) {
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p := atomic.LoadPointer(&e.p)
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for p == nil {
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if atomic.CompareAndSwapPointer(&e.p, nil, expunged) {
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return true
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}
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p = atomic.LoadPointer(&e.p)
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}
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return p == expunged
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}
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```
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### LoadAndStore
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```go
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// LoadOrStore returns the existing value for the key if present.
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// Otherwise, it stores and returns the given value.
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// The loaded result is true if the value was loaded, false if stored.
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func (m *Map) LoadOrStore(key, value interface{}) (actual interface{}, loaded bool) {
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// Avoid locking if it's a clean hit.
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// 正产查询
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read, _ := m.read.Load().(readOnly)
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if e, ok := read.m[key]; ok {
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actual, loaded, ok := e.tryLoadOrStore(value)
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if ok {
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return actual, loaded
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}
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}
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m.mu.Lock()
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read, _ = m.read.Load().(readOnly)
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if e, ok := read.m[key]; ok {
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if e.unexpungeLocked() {
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// e 为 nil,tryLoadOrStore 可以继续store,而不是直接return
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m.dirty[key] = e
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}
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actual, loaded, _ = e.tryLoadOrStore(value)
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} else if e, ok := m.dirty[key]; ok {
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actual, loaded, _ = e.tryLoadOrStore(value)
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m.missLocked()
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} else {
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if !read.amended {
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// We're adding the first new key to the dirty map.
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// Make sure it is allocated and mark the read-only map as incomplete.
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m.dirtyLocked()
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m.read.Store(readOnly{m: read.m, amended: true})
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}
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m.dirty[key] = newEntry(value)
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actual, loaded = value, false
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}
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m.mu.Unlock()
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return actual, loaded
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}
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// tryLoadOrStore atomically loads or stores a value if the entry is not
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// expunged.
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//
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// If the entry is expunged, tryLoadOrStore leaves the entry unchanged and
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// returns with ok==false.
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func (e *entry) tryLoadOrStore(i interface{}) (actual interface{}, loaded, ok bool) {
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p := atomic.LoadPointer(&e.p)
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if p == expunged {
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return nil, false, false
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}
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if p != nil {
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return *(*interface{})(p), true, true
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}
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// Copy the interface after the first load to make this method more amenable
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// to escape analysis: if we hit the "load" path or the entry is expunged, we
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// shouldn't bother heap-allocating.
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ic := i
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for {
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if atomic.CompareAndSwapPointer(&e.p, nil, unsafe.Pointer(&ic)) {
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return i, false, true
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}
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p = atomic.LoadPointer(&e.p)
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if p == expunged {
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return nil, false, false
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}
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if p != nil {
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return *(*interface{})(p), true, true
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}
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}
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}
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```
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### Delete && LoadAndDelete
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- 查询数据的逻辑同Load
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- 主要调用LoadAndDelete 方法
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- 返回val,和一个bool
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```go
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// LoadAndDelete deletes the value for a key, returning the previous value if any.
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// The loaded result reports whether the key was present.
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func (m *Map) LoadAndDelete(key interface{}) (value interface{}, loaded bool) {
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read, _ := m.read.Load().(readOnly)
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e, ok := read.m[key]
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if !ok && read.amended {
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m.mu.Lock()
|
|||
|
read, _ = m.read.Load().(readOnly)
|
|||
|
e, ok = read.m[key]
|
|||
|
if !ok && read.amended {
|
|||
|
e, ok = m.dirty[key]
|
|||
|
delete(m.dirty, key)
|
|||
|
// Regardless of whether the entry was present, record a miss: this key
|
|||
|
// will take the slow path until the dirty map is promoted to the read
|
|||
|
// map.
|
|||
|
m.missLocked()
|
|||
|
}
|
|||
|
m.mu.Unlock()
|
|||
|
}
|
|||
|
if ok {
|
|||
|
return e.delete()
|
|||
|
}
|
|||
|
return nil, false
|
|||
|
}
|
|||
|
|
|||
|
// 直接标记成nil
|
|||
|
func (e *entry) delete() (value interface{}, ok bool) {
|
|||
|
for {
|
|||
|
p := atomic.LoadPointer(&e.p)
|
|||
|
if p == nil || p == expunged {
|
|||
|
return nil, false
|
|||
|
}
|
|||
|
if atomic.CompareAndSwapPointer(&e.p, p, nil) {
|
|||
|
return *(*interface{})(p), true
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
```
|
|||
|
|
|||
|
### Range
|
|||
|
- 函数传参一个`func(key, value interface{}) bool`
|
|||
|
- 函数返回false,结束循环
|
|||
|
- 如果dirty中存在read中没有的key,加锁将dirty升级为read
|
|||
|
- 然后循环遍历read
|
|||
|
|
|||
|
```go
|
|||
|
/ Range calls f sequentially for each key and value present in the map.
|
|||
|
// If f returns false, range stops the iteration.
|
|||
|
//
|
|||
|
// Range does not necessarily correspond to any consistent snapshot of the Map's
|
|||
|
// contents: no key will be visited more than once, but if the value for any key
|
|||
|
// is stored or deleted concurrently, Range may reflect any mapping for that key
|
|||
|
// from any point during the Range call.
|
|||
|
//
|
|||
|
// Range may be O(N) with the number of elements in the map even if f returns
|
|||
|
// false after a constant number of calls.
|
|||
|
func (m *Map) Range(f func(key, value interface{}) bool) {
|
|||
|
// We need to be able to iterate over all of the keys that were already
|
|||
|
// present at the start of the call to Range.
|
|||
|
// If read.amended is false, then read.m satisfies that property without
|
|||
|
// requiring us to hold m.mu for a long time.
|
|||
|
read, _ := m.read.Load().(readOnly)
|
|||
|
if read.amended {
|
|||
|
// m.dirty contains keys not in read.m. Fortunately, Range is already O(N)
|
|||
|
// (assuming the caller does not break out early), so a call to Range
|
|||
|
// amortizes an entire copy of the map: we can promote the dirty copy
|
|||
|
// immediately!
|
|||
|
m.mu.Lock()
|
|||
|
read, _ = m.read.Load().(readOnly)
|
|||
|
if read.amended {
|
|||
|
read = readOnly{m: m.dirty}
|
|||
|
m.read.Store(read)
|
|||
|
m.dirty = nil
|
|||
|
m.misses = 0
|
|||
|
}
|
|||
|
m.mu.Unlock()
|
|||
|
}
|
|||
|
|
|||
|
for k, e := range read.m {
|
|||
|
v, ok := e.load()
|
|||
|
if !ok {
|
|||
|
continue
|
|||
|
}
|
|||
|
if !f(k, v) {
|
|||
|
break
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
```
|